|
Sawmills can be placed on unused plains. They process logs to planks.
Construction time on an empty field | Rebuilding a ruin |  |  | minimum population required for max. production | Log- consumption | Plank- production |
| 11* | 6* |  |  | 40 | 75 | 50 |
| 10* | 5* |  |  | 80 | 135 | 90 |
| 11* | 6* |  |  | 120 | 195 | 130 |
| 12* | 6* |  |  | 160 | 300 | 200 |
| 12* | 6* |  |  | 200 | 405 | 270 |
| 13* | 7* |  |  | 240 | 510 | 340 |
| 14* | 7* |  |  | 280 | 675 | 450 |
| 14* | 7* |  |  | 320 | 825 | 550 |
| 15* | 8* |  |  | 360 | 1000 | 667 |
| 16* | 8* |  |  | 400 | 1200 | 800 |
| Constructing a saw mill atop another kind of ruin: 25* |
*The provided construction time does not take the research areas "Fatigue Duty" and "Industrial Cooperative" into account!
The cancellation of construction orders is possible at any time. 90 % of the paid ressources are returned.
Hints by experienced players:
Planks are an important building material. Particularly with the construction of mines, large ships, and castles many boards are needed. Since logs are an easily procured raw material, you should extend the production of planks early on in the game.
L&L - the Strategy MMOG · V2.4 © 2005-2008Here you will find our web directory which contains a huge number of interesting Strategy Browsergames as well as links to other MMOG sites.
|